﻿using System.Runtime.Serialization;

#pragma warning disable 0649

namespace BattleNet.D3
{
    /// <summary>
    /// 
    /// </summary>
    [DataContract]
    public class Armor : BattleNetObject
    {
        /// <summary>
        /// 
        /// </summary>
        [DataMember(Name = "min")]
        private double _min;
        /// <summary>
        /// 
        /// </summary>
        public double Min
        {
            get { return this._min; }
        }

        /// <summary>
        /// 
        /// </summary>
        [DataMember(Name = "max")]
        private double _max;
        /// <summary>
        /// 
        /// </summary>
        public double Max
        {
            get { return this._max; }
        }

        /// <summary>
        /// 
        /// </summary>
        public Armor()
        {
        }
    }
}
